High Noon

December 31, 2008 in category Projects and tags unreal

By Robert Utter

Chico State Game Studios (CSGS) is a student-led game development program hosted by the Applied Computer Graphics department at California State University, Chico.

The CSGS program attempts to model a real-life AAA production pipeline, with students breaking into teams by department and skill set. Each project is the culmination of work by dozens of students over multiple semesters. Students get a chance to experience the joys and challenges of working with other disciplines, including concept art, environmental and character modeling, animation, audio and recording arts, level design, and programming.

The program also offers real experience with large-scale production tools, including agile project management, issue tracking, and version control.

I've taken on a number of roles during my time with CSGS, including UI/gameplay programmer, lead programmer, student director, and sysadmin.

Projects I've worked on at CSGS include:

Aside from directly working on games, I've personally set up and administered some of CSGS's server software, including Redmine and Subversion.

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